Using Active Video Games for Physical Activity Promotion
July 1, 2012 | Journal Article
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July 1, 2012 | Journal Article
October 4, 2011 | Program Result Report
The Institute of Play created Being Me, a social networking site, for students at the Quest to Learn public school in New York, to help them actively understand and participate in creating their own health and wellness.
October 8, 2010 | Program Result Report
The The Institute for the Advancement of Multicultural and Minority Medicine developed a toolkit and provided training to help raise awareness and educate communities on combating childhood obesity.
January 9, 2013 | Journal Article
Active videogames provide an effective adjunct to traditional PE classes for reaching recommended activity levels in children. It is recommended that children engage in 60 minutes of moderate- to vigorous-intensity physical activity (MVPA) most days ...
March 25, 2013 | Program Result Report
The UCLA Family Commons is a new model of preventive mental health care that provides nonstigmatized, cost-effective education and coaching to help families with children from infancy to adolescence address common childhood issues.
December 9, 2010 | Program Result Report
In 2005 tobacco control leaders formed the Consumer Demand Roundtable to shift the tobacco control field to seeing smokers as consumers of cessation products and services by making treatments more appealing and consumer friendly.
January 30, 2013 | National Program
Advancing effectiveness of interactive games for health.
January 23, 2009 | Program Result Report
From 2004 to 2007, Digitalmill led a project called Games for Health to bring together video and computer game developers and health care professionals to discover what role games could play in improving health and health care.
October 3, 2012 | Journal Article
The Medicare Shared Savings Program, created under the Affordable Care Act, will reward participating accountable care organizations that succeed in lowering health care costs while improving performance. Depending on how the organizations perform o ...
May 1, 2005 | Program Result Report
Pro-Change Behavior Systems, a research and development health behavior change firm, examined how well health behavior change Web sites help users change their health habits and how individuals use those sites.