The environment in which you live can make it easier, or more challenging, to be physically active. Many Americans have become sedentary over the years because physical activity has been slowly engineered out of our lives. Physical changes to communities can create safe, healthy environments that encourage and promote active living.
Physical Activity
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Using an Idea Prize to Spur an Invention to Increase Physical Activity
November 27, 2012 | Program Result
HopeLab Foundation, Redwood City, Calif., hosted an idea prize competition and then built an interactive, digital product to spur physical activity in middle school students, particularly those youth who are most likely to become obese.
Can E-Gaming Be Useful for Achieving Recommended Levels of Moderate-to-Vigorous-Intensity Physical Activity in Inner-City Children?
January 9, 2013 | Journal Article
Active videogames provide an effective adjunct to traditional PE classes for reaching recommended activity levels in children. It is recommended that children engage in 60 minutes of moderate- to vigorous-intensity physical activity (MVPA) most days ...
Motivating Effects of Cooperative Exergame Play for Overweight and Obese Adolescents
July 23, 2012 | Journal Article
Physical activity programs for overweight and obese teenagers often fail due to low motivation and retention.
Neuropsychological Benefits of Stationary Bike Exercise and a Cybercycle Exergame for Older Adults with Diabetes
July 23, 2012 | Journal Article
Diabetes, which has been linked to increased risk for dementia and many other health problems, is becoming increasingly common. Exercise has been found to sustain or improve cognitive function in older adults, but only a small percentage of older ad ...
Novel Approaches to Obesity Prevention
July 23, 2012 | Journal Article
Video games with active movement components can promote physical activity, but it is not known whether active games with exercise themes are better at promoting activity than active games without exercise themes.
Using an Alternate Reality Game to Increase Physical Activity and Decrease Obesity Risk of College Students
July 23, 2012 | Journal Article
While rates of overweight and obesity are relatively low among college students, students are at risk for weight gain that can eventually lead to obesity and health problems.
Two-Player Partnered Exergame for Obesity Prevention
July 23, 2012 | Journal Article
While interactive exercise video games may help increase motivation for physical activity, few of these games take advantage of group dynamics to spur increased exertion. This research examines the effects of partnership on individual exertion during active video game playing.
Using Active Video Games for Physical Activity Promotion
July 1, 2012 | Journal Article
Exergaming and Older Adult Cognition
February 1, 2012 | Journal Article
Physical exercise may prevent or delay dementia, but how to get older adults to exercise when so few do? This study suggests virtual "cybercycling" can produce a beneficial cognitive effect over and above traditional exercise.
O'Reilly Open Source Convention
January 1, 2010 | Report
The O’Reilly Open Source Convention (OSCON) introduced a health care track for the first time in 2010. The track was inspired by O’Reilly Media’s growing interest in the innovations coming out of the intersection of healthcare and technology, was co ...