What's Next Health: Daniel Kraft
May 15, 2013 | Story/Video
The What's Next Health series features leading thinkers and visionaries. Executive director of FutureMed, Daniel Kraft, MD, discusses approaches to "escape velocity" in health care.
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May 15, 2013 | Story/Video
The What's Next Health series features leading thinkers and visionaries. Executive director of FutureMed, Daniel Kraft, MD, discusses approaches to "escape velocity" in health care.
February 1, 2007 | Program Result Report
In 2001-05, researchers at Stanford University School of Medicine conducted a randomized, controlled study of the use of an Internet Chronic Disease Self-Management Program.
March 25, 2013 | Program Result Report
The UCLA Family Commons is a new model of preventive mental health care that provides nonstigmatized, cost-effective education and coaching to help families with children from infancy to adolescence address common childhood issues.
August 22, 2012 | Program Result Report
Project builds online self-tracking guide to advance health and research potential of observations of daily living.
July 23, 2012 | Journal Article
Physical activity programs for overweight and obese teenagers often fail due to low motivation and retention.
July 23, 2012 | Journal Article
Diabetes, which has been linked to increased risk for dementia and many other health problems, is becoming increasingly common. Exercise has been found to sustain or improve cognitive function in older adults, but only a small percentage of older ad ...
July 23, 2012 | Journal Article
Video games with active movement components can promote physical activity, but it is not known whether active games with exercise themes are better at promoting activity than active games without exercise themes.
July 23, 2012 | Journal Article
While rates of overweight and obesity are relatively low among college students, students are at risk for weight gain that can eventually lead to obesity and health problems.
July 23, 2012 | Journal Article
While interactive exercise video games may help increase motivation for physical activity, few of these games take advantage of group dynamics to spur increased exertion. This research examines the effects of partnership on individual exertion during active video game playing.
July 23, 2012 | Journal Article
This article examines the promise of video games to help individuals improve diabetes self-management.