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Web-based E-health

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  • Topic: Web-based e-health
  • Topic: Mobile health/mhealth
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Making Sense of Mobile Health Data

August 9, 2012 | Journal Article

Mobile phones, and smartphones in particular, have the potential to support chronic disease prevention and management in daily life. For example, mobile health (mHealth) applications can help people manage their diabetes, assist in smoking cessation ...

Health Games Research: Advancing effectiveness of interactive games for health

January 30, 2013 | National Program

Advancing effectiveness of interactive games for health.

Adolescent Exergame Play for Weight Loss and Psychosocial Improvement

June 14, 2012 | Journal Article

This study examines the use of exergames, (i.e., video games that require gross motor skills), to combat growing adolescent obesity rates. It is the first study to demonstrate weight loss from exergame play. Recruited from an urban public high schoo ...

Exergaming and Older Adult Cognition

February 1, 2012 | Journal Article

Physical exercise may prevent or delay dementia, but how to get older adults to exercise when so few do? This study suggests virtual "cybercycling" can produce a beneficial cognitive effect over and above traditional exercise.

Interactive Games to Promote Behavior Change in Prevention and Treatment

April 27, 2011 | Journal Article

This commentary urges public health professionals to monitor developments in interactive technology (video games are now more popular than movies). Video games whose stories and objectives portray aspects of personal health might give rise to healthier thought patterns and behaviors.

Health Games Research

November 5, 2009 | Report

Round Two Grantees: Project Summaries

Game Changer

June 1, 2009 | Report

This report from the Joan Ganz Cooney Center at Sesame Workshop specifies how increased national investment in research-based digital games can play a cost-effective and transformative role.

Advancing the Field at the 2011 Games for Health Conference

May 11, 2011 | Story

To join the conversation about the conference, follow the Twitter hashtag #G4H11 and visit the Pioneering Ideas blog during the week of May 16 for event news and highlights.

Games for Health

September 1, 2009 | Journal Article

Computer-based simulations and interactive programs are introducing a powerful new force into health care: fun.

2010 Games for Health Conference: Uniting Leaders in Health and Games Development

May 9, 2010 | Story

Digital interactive games and game technologies that can improve health and the delivery of health care.

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